Gampad, tea and zombies, Deadlight ..
I have long wanted to play some interesting platformer. The last two -dimensional game was Shank – A stylish meat action movie, where the dynamics was limited only to the speed of the finger and sympathy for the gamepad. And then the stars coincided so that I got hold of new Logitech F710, And he sent the old man Rumblepad 2, served me by faith and truth for the last two years, for an honorary pension.
Also stream War z I caught my eye (a very atmospheric stream, I must say). In short, I was imbued with the theme of the zombie apocalypse by the most nowhere. And so, on its legitimate weekend, on Christmas Eve, armed with arachy cookie with tea, I launched Deadlight. And hit ..
I will not say that the port turned out https://cashedcasino.co.uk/ to be completely even, but unlike some Darksides II, You can play. Not everything is in order with smoothing, and the friezes are small, but otherwise everything is exactly, without sorties and obvious bugs and I can’t appeal to the “unrealistic control” of management. The gamepad was identified without long persuasion and the notorious logite profiler. In general, somehow imperceptibly, the evening scrapped into the night, and I found myself in the morning with unfinished cookies and cold tea.
Special thanks to the craftsmen for the translation. The game in Russian was not published, however, the Russian subsa are in the network, and by the way, quite tolerable. The fact is that the game world in Deadlight very extensive and, no matter how trite it sounds, lively. You constantly find some diaries, secrets, the hero tirelessly comments on what is happening, meets some satellites, says what to do and what he thinks about it all. And all this is translated. And at a rather good level.
The author of the review on SG went through the game in 3 hours, I needed something about 6.
The structure of the tasks is generally commonplace and simple-to solve simple puzzles like “find a way out”, run the site as quickly as possible, but mock the joystick in order to jump on some very cunning obstacles. Well, you can still have fun and look for all sorts of secrets and pages of diaries at the levels, but to kill zombies somehow sophisticated. This is what … it makes sense to do the game more than for these same 6 hours I do not see. The plot is moderately dragged, moderately dynamic, the main character does not have time to get bored, but in these 6 hours you begin to empathize with him.
According to the plot, we have to play for Randolla Wayne, A kind of brutal uncle with an ax, who, in the far of 1986, will be forced to wanders around the destroyed and teeming living corpses of Seattle in search of friends and family.
And they interfere with him in this, as it should be according to the laws of the genre, the crowds of undead (here they are called shadows), evil military, and homegrown half -sulfur natives.
In general, everything is quite commonplace. And here I must say that it really is not banal. I do not want to duplicate the review of Stopgame, but I can not agree with the author – the background was a success. This is not just a static picture, but a completely lively and interesting world.
When a dead man, a roofing somewhere in the distance, can approach and become a big problem for the character, and the helicopter of the military flying by will become a full-fledged level
Rarely when you see in two -dimensional slasers a similar interaction with the outside world. And the picture is madly pleasing – a drawing, a game of light and shadow, location design. The change of scenery occurs successfully – there is no feeling that you are chased one by one corridor a different number of times. I want to climb every corner and look into each window in the way. Elements are introduced into the atmosphere Survival Horror-A – GG tired of waves with an ax, the cartridges are rare and there are few of them, there are many walking and have appeared in the crowd of zombies, even if armed, can be easily knocked down and go to the nearest checkpoint.
And I would like to mention the soundtrack separately. Everything that plays against the background is very beautiful, in the subject and pleases the hearing. By passing, I even threw several topics into my playlist – it hurt.
Such projects as Deadlight Little, and the fact that the game was ported to the PC (albeit belatedly) cannot but rejoice. Therefore, gentlemen, blow off dust from the gamepads and, if you have not been bored with the theme of the zombie apocalypse, forward, towards Dead light! (not forgetting to take a glass of tea with peanut cookies with you)